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Just looking at the code. I'm not sure what you even want is a timeline.
All you are really using is a gif with 2 frames. And a still image that replaces it during mouse over.
You could try using an image rollover to load a gif, then a a still gif instead. (if no one else can answer what you're hoping for)
I'll admit, I don't know Dreamweaver's auto code. I tend to write functions myself, or use materials the community hands out. They tend to be more comprehensible with better documentation. Best I can do with DW's.
Although, I have another question to ask that might be more important. Probobly the most important question in web design.
Why?
Consider the reason you have a blinking graphic.
- Does it make the page easier to use for the user?
- Does it bring their eye to the content that matters?
- Could it distract or annoy them?
Remember, just because you can use a toy, doesn't mean you should. Way too many sites get distracted by they could do rather than giving people what they want.
If you believe that it's better for the user's experience, try the rollover if no one knows.
I don't really want to.. but if you have no answer tomorrow, I can try to decipher that huge chunk of javascript.
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